Just a good addition I would find in game.
With time, there are some magical items being sold by merchant (seeing their price, I hope they are magical
This will be more and more frequent with +X weapons and armors being more present in game.
But who would pay a great price for an item without knowing what it does?
And it is IC to think that a merchant knows what the items he sells do. If not, he would not sell magical items at such price without knowing what is magic :p
So I would add 2 things :
- first, what do you think of showing automatically the magic flag in the merchant items list for magical items? (IC, it is like the merchant telling you those items are magical)
- second, is : is it possible to add on merchant an identify command :
identify <merchant> <item> (or item number in the list)
It would cost the price of the identify components. For that price, the merchant tells you what the item does (it shows the identify result to the player).
It won't help you identify your own item, only what then merchant items.
It is IC to have the merchant telling you what the item does, and so why he sells it at that expensive price.
And it is important to be able to know what a magical item does before spending a lot of coins buying it.
Just my idea
El








