Born in water = body raised, conditioned for, and suited for water travel.Selveem wrote:Tell that to the denizens of the sea!
I don't see that they are so much different from base humans. I'm looking at aquatic Elves. They don't even get a Con mod. Merfolk get +4 mod. Granted, these races generally would not allow their mobility restricted by such heavy armors. That does not change the fact that it would be much easier to walk along the base of the ocean than try to swim above it with all of the waves. Also, you could walk at your own pace rather than hustle and try so hard just to continue to make progress.
Land folk with a potion = Still land folk, just with water breathing. They are built and conditioned for wakling through air, not water.
I can swim rather well, but a shark can swim better. Put his hungry butt on the beach though and I'll beat him in any race. *shrug* Different conditioning.

