I noticed something.... With weapon skills... and chosen wielding weapons.
Shield and Sword you gain Bash and an extra block with your shield
Dual weapons you gain An extra Attack and perhaps better parry chance (if have improved dual here even more extra attacks)
but
Two handed style really gets nothing. The weapon speeds are slow (if using that), the damage isnt much different really.
I would like to propose adding perhaps a Two-handed style feat, or skill to assist in this to make it more balanced...
Perhaps A "Cleave" skill where you knock them back from the force of the blow like a Bash. Or else A Pommel Strike that would jar them if it lands.
Perhaps something like a simple 2nd edition 2-handed style bonus to initative bonus and damage bonus..
I just thought it was an interesting topic and idea. Please get back to me upon it if possible..
Jeffery
PS not sure if topic was brought up before, if so please excuse my ignorance




