the double.
The double lasts 1 round per caster level. The death of the double does not affect the shadow adept or vice versa. The double still lasts to the end of its duration if its creator dies.
This is oringinally taken from 3rd Ed Feats and Prestige classes, under the class Shadow Adept.
It would be an interesting addition to the spell list of Mask and Shar, and deities who have Shadow or Darkness in their portfolio.
Ideas on how shadow double in FK would function:
- It would look like this - A shadowy form of <adjective> is standing here
- PC can order it around, but it cannot talk
- Appears wearing body armour and weapon which cannot be removed
- Has nightvision, able to see in complete darkness
- Dissipates in contact with strong light, eg. Noon time and spell Sunray
- When it dies/dissipates, it drops to the ground as - A black cloth lies on the ground here - which disappears after 1 tick.
- Able to cast cause spells automatically without being ordered to
- Has stats and skill level of PC
Welcoming all views on this

