Post
by Beskytter » Wed May 08, 2013 8:15 pm
My issue with the blinding darkness is that there is moonlight. It should be enough to see by in the room you're in. So doing something like dropping a bit of charcoal or an arrow to make a small fire should be possible.
Personally only one of the three characters I play has a night issue. Besky and my Ranger both have continual light cast on something they always wear. This said, there was a time when my Ranger lent his amulet to a friend so that friend could do something while I went offline. When I came back, I was stranded in complete darkness until daytime. I should have been able to at least create a campfire, so I could do something useful like work on a paper, or write a journal, or do pushups.
I like the idea of seeing lights in the distance, and yeah I think it would be damn near impossible to work in PC lights, but static lighting as a beacon would be cool to see. If I'm out in the High Moors and my torch dies, then the lights I would see if I head in a generally west direction would be Daggerford at first, and as I get closer, I might also see the Deep. Makes night travel really cool to think about, given the distances we're supposed to be travelling in the world map vs. city maps.
I'm a raptor, doin' what I can, gonna eat everything till he appearance of man. Yo yo see me, I'm living below the soil. I'll be back, but I'm comin' as oil.