$bPrintedMenuBar = true;
}
}
function printMenuJavaScript()
{
global $bPrintedJavaScript, $TEST_DIR;
if ( !$bPrintedJavaScript )
{
?>
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Guilds
There are a number of guilds available for a character to join. Most of them aid in the further development of their class. The following guilds are available by class:
Warrior: Fighters, Rangers, Paladins, Barbarians Wizard: Mages, Illusionists, Transmuters, Necromancers, Invokers, Enchanters, Abjurers, Conjurers Priest: Determined by Deity followed. See DEITY Rogue: Thieves, Bards
There are also organisations that a character may join for further roleplay. These include the Harpers, the Zhentarim, and others.
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