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Object affect flags
Affects can be applied to objects, and when worn these affects affect the wearer.
AFF_BLIND | Wearer of object is affected by blindness |
AFF_INVIS | Wearer of object is invisible |
AFF_DETECT_EVIL | Wearer of object can detect evil |
AFF_DETECT_INVIS | Wearer of object can detect magic |
AFF_DETECT_MAGIC | Wearer of object can detect magic |
AFF_DETECT_HIDDEN | Wearer of object can detect hidden creatures |
AFF_DETECT_BURIED | Wearer of object can detect buried |
AFF_SANCTUARY | Wearer of object is protected by sanctuary |
AFF_FAERIE_FIRE | Wearer of object is affected by faerie fire |
AFF_INFRARED | Wearer of object has infravision |
AFF_CURSE | Wearer of object is cursed |
AFF_POISON | Wearer of object is poisoned |
AFF_PROTECT | Wearer of object is protected by protection |
AFF_PARALYSIS | Wearer of object is paralyzed |
AFF_SNEAK | Wearer of object is sneaking |
AFF_HIDE | Wearer of object is hiding |
AFF_SLEEP | Wearer of object is affected by sleep spell |
AFF_CHARM | Wearer of object is charmed |
AFF_FLYING | Wearer of object is is flying |
AFF_PASS_DOOR | Wearer of object can pass door |
AFF_FLOATING | Wearer of object is floating |
AFF_TRUE_SIGHT | Wearer of object is affected by truesight |
AFF_FIRESHIELD | Wearer of object is affected by fireshield |
AFF_SHOCKSHIELD | Wearer of object is affected by shockshield |
AFF_ICESHIELD | Wearer of object is affected by iceshield |
AFF_BERSERK | Object affects wearer with berserk |
AFF_WATER_BREATHING | Wearer of object is affected by water breathing |
AFF_GUARDIAN | Object guards the wearer while they sleep |