Banking on earnings
Posted: Sun Sep 16, 2007 2:54 am
I'd like to suggest a system that allows you to earn interest on your bankable coinage within the world of fk. My problem though with this is that the system is complex and quite modern from the past two hundred or so years in the real world.
Since most coins are property of the country or city they are minted in and represent a physical tangible of the value of the state and treasury I wonder if it would generate economically to have your stored coinage invest in random accounts and portfolios within the banks. They could be measured from the trading revenue done in the merchants guild.
example: A great deal of people have been selling and trading in ale casks of late and the market is dominant and active, therefore the pc's that have invested some coin in that venture have increased the monies they have stored in that portfolio while players investing in Candy apple trees have lost money through a lack of trading and deciding to invest in that market.
The problem though would be ooc manipulation of the markets much akin to insider trading. If someone convinces a great deal of people to trade a certain commodity, then they may also hint to people that they could invest and make a killing.
My market and economic knowledge is limited, but it is an idea that can be expanded on to a workable conclusion if considered. There are other problems, but some positives to this. In the end though I am not sure if it is wholly suitable to the fk world.
Since most coins are property of the country or city they are minted in and represent a physical tangible of the value of the state and treasury I wonder if it would generate economically to have your stored coinage invest in random accounts and portfolios within the banks. They could be measured from the trading revenue done in the merchants guild.
example: A great deal of people have been selling and trading in ale casks of late and the market is dominant and active, therefore the pc's that have invested some coin in that venture have increased the monies they have stored in that portfolio while players investing in Candy apple trees have lost money through a lack of trading and deciding to invest in that market.
The problem though would be ooc manipulation of the markets much akin to insider trading. If someone convinces a great deal of people to trade a certain commodity, then they may also hint to people that they could invest and make a killing.
My market and economic knowledge is limited, but it is an idea that can be expanded on to a workable conclusion if considered. There are other problems, but some positives to this. In the end though I am not sure if it is wholly suitable to the fk world.