I'm just going to say that I only received one plea application for saving a wizard. I believe it was granted. For the most part imms and admins will not react visibly ooc to anyone that acts ooc towards game code:
Yes it is ooc to go against your alignment to earn skills from: Faith enemies, enemies of conscience, enemies of your republic all these without the proper or tangible rp to back it.
I honestly don't care if so and so has an easier time training up certain skills. I personally think it is stupid for a selunite to go and train up their dexterity from a shaarite priest just because they can do it oocly. I think it is grounds for a damning or public exposition of their actions to those that rp faith properly. This is an rp mud, not a stat mud. I have more respect for those that recognize and embrace their rp then those that look for easier ways to gain skills. It varies -but that is how I feel.
'In the know' is something I feel does not exist for someone that is active in the game and bothers to read the helpfiles, the forum guides and use the question channel when they need to find out how they can make the game more interesting and involved for them. We are always happy to take on more volunteers and anxiously await any input.
When people say that 'a goodie should neeeeever learn from an evil character' they are also saying:
'A goodie should NEEEVER learn some spells available to them.'
'A goodie should NEEEVER train their stats past a certain number.'
'A goodie should NEEEVER try to better themselves by training past a certain point.'
'A goodie should NEEEVER learn some feats.'
Allow me to freshen this up a bit and remove the misconceptions:
-A good character should never learn spells that go against their ingame alignment or creed like lathanderites using animate undead or Talosians learning spells from chaunteans and druids of goodly faiths.
-A good character is free to train their stats as long as they are able to, it just depends on them finding proper trainers.
-A good character is free to go and better themselves, though we support and look favourably on a group adventuring system whenever available.
-A good character is free to sample and enjoy all the feats available on their feat list, depending on their preferences and rp.
This thread has been working well in my opinion and been given a chance to grow. I've noticed an about face on those abusing the Silverymoon area by creating CN training in the guilds there (reserved for good magic users) then suddenly becoming good. Maybe it is because we are watching and scrutinizing developments or acting on them to icly punish those that break these rules deliberately. For example, I see no problem with mutating faith followers that flirt with enemies of the faith constantly or those that betray ethose's, They have shown me that they want that to happen or don't mind it. So depending on the severity and/or situation, I may oblige.
Also, I want to thank those that take the time to retain an active presence in the game (I know how busy life can get outside and real life should take precedence, trust me!) Thank you for taking the time to steer people towards helpfiles and emails and to these forums so that they know that no matter how much they think that they cannot actively add to them mud, they can and do make a difference. Thank you from the bottom of my being

May you find the knowledge you seek. If you find something else, it is still knowledge, and as such, still a gain.