Post
by Enig » Tue Aug 10, 2010 8:45 pm
Heya!
When it comes to killing off newbies I think that consistency is the key. If a new player jumps off the road into the mountains and gets pasted by a hill giant they learn, hey, man, mountains are bad.
I don't think it's a good idea, however, to lull them into a false sense of security by making mobs safe one day, killer the next, and indeed, bears are extremely fierce to low-level characters.
Ardeep as written in books and such (and according to wikipedia, my resource of the moment), might be dangerous, but that's because it's full of tombs and ruins and rubbish, not because the wildlife is unnaturally aggressive. Heck, the High Forest is up there too with liches, a demon lord, a settlement of drow, the ruins of an ancient netherese city, and etc., etc., and even Waterdeep has a number of 'dungeons' within its walls but these things aren't reflected in the MUD and trying to justify having dangerous mobs randomly attacking PCs in an area that's frequented by newer players and characters seems a little bit nonsensical, no offense.
Incidentally, Ardeep isn't the only place this is an issue, too. Tangled Trees is surrounded by bears that will assist the *many* wandering stirges in the area, and experienced or not, it's very easy for a low-level PC to be torn to shreds if that happens.