I remember you said in the other topic that the flags or my *idea exempts people from pvp, or fails to mediate the mutual understanding surrounding pvp. if you could clarify how I would put my energy into coming up with an alternate suggestion.Harroghty wrote:I am all about better ideas. I understand that you don't like the OSAY requirement. What is the alternative?
It may not be to everyone, but to me and I believe to most people it's plain as day if someone's emotes /smotes start being headed with an * or ^ to signify when their character is intending hostile action in the near future. With the added time allowance, I fail to see how this is any different from osay in function. Sure, you won't be able to say stop at some obscure condition but most of the time most pvp is to stun or death. Two conditions that can be easily covered with a * or ^ with the added benefit of not needing to pull out of IC.
But as you defined above, this Idea is mostly just cosmetic to grant smoother transition from one type of rp to another without a break. I now see through this discussion that most likely the bigger problem is the undefined appropriate time between the start of hostile smotes / osay to when murder is typed.
I'd still say 2 minutes.