Search found 480 matches

by Aldren
Fri Dec 26, 2008 11:20 pm
Forum: Events
Topic: [EVENT] Aspiring Page's Meeting
Replies: 13
Views: 2140

Re: [EVENT] Aspiring Page's Meeting

Works for me, I'd say. Though, I may be starting my new job that day, so I can't say for sure.
I'll keep you updated.
by Aldren
Sun Dec 21, 2008 9:03 pm
Forum: Events
Topic: [EVENT] Aspiring Page's Meeting
Replies: 13
Views: 2140

Re: [EVENT] Aspiring Page's Meeting

Works for me. Liric Alycari will be making an appearance.
by Aldren
Sun Dec 21, 2008 7:49 pm
Forum: General Discussion
Topic: More helpfile errors
Replies: 194
Views: 26914

Re: More helpfile errors

Rangers cannot use scrolls, so I would assume they cannot write them. I'll need to test it out, though. Possibly amend the help file for scrolls, currently it states: Scroll ====== SCROLLS are magic put on paper. Only those who cast spells (arcane or divine) and rogues trained in the Use Magic Devic...
by Aldren
Thu Dec 18, 2008 11:47 pm
Forum: General Discussion
Topic: A possibility: global reset
Replies: 129
Views: 12315

Re: A possibility: global reset

Time for me to chime in. I am for the reset for a number of reasons. 1. It will give a chance for those of us who've made mistakes or mis-guided point drops into stats a chance to "fix" them, ala re-investing our stat points how we want them to be distributed. 2. I've spent nearly all of Aldren's gl...
by Aldren
Sun Feb 10, 2008 5:23 pm
Forum: Game Suggestions
Topic: Trading Post?
Replies: 10
Views: 1817

RE

I second this idea; it's something I've thought up for a long time but never come to fruition. The idea of tree huggers getting together to trade with one another/city-goers. For most of us, we don't enjoy waltzing into the Market Square to barter and find RP. It's not IC for most of us. With the in...
by Aldren
Sun Dec 23, 2007 2:23 am
Forum: Events
Topic: [Ongoing Event] Drow Roleplay Days
Replies: 92
Views: 13812

RE:

I'm available most nights from as early as 6pm CST and as late as 10pm CST, to go on for the entire night. (Work schedule subject to change weekly)
by Aldren
Tue Nov 20, 2007 5:40 am
Forum: General Discussion
Topic: Reviewing game organisations: Bregan D'aerthe
Replies: 20
Views: 6900

Re

I agree in that this may be just what Menzo/Skullport needs to revive the Drow RP that's been stagnant on and off for the history of FK. Giving players more and more options to join organizations with their characters, especially characters that players get bored with playing, can only benefit the f...
by Aldren
Tue Nov 20, 2007 5:38 am
Forum: General Discussion
Topic: Alt hopping and you
Replies: 7
Views: 1242

Re

I'd like to first agree in saying I've seen this all too much recently, and it's becoming exceeding and blatantly obvious who such and such's alt is. My problem isn't so much with alt hopping to RP with people who you've seen log on as it is with it taking away from the mysticism that surrounds play...
by Aldren
Fri Feb 23, 2007 7:17 am
Forum: Game Suggestions
Topic: Experience
Replies: 65
Views: 12783

RE

Why does anyone have to GM second attack, or anything for that matter? Why should a teenager be able to run 40 miles between Waterdeep and Daggerford without stopping to catch their breath? In my opinion, the experience drop is a nice change, since it forces RP out of every situation. After a fight,...
by Aldren
Tue Feb 20, 2007 2:56 pm
Forum: Game Suggestions
Topic: [Command] List (Merchant Name)
Replies: 3
Views: 1198

RE

It does not function correctly when there are two of the same named mob in the same room, i.e. "A merchant" and "A merchant".
Typing "List merchant" Works just fine, but "list 2.merchant" does not function as it should.
by Aldren
Sat Jan 20, 2007 12:52 am
Forum: General Discussion
Topic: New Glory (kismet?) System - OOC item loss, quest resetting
Replies: 10
Views: 1996

Going through my quest log, I have 14 incomplete quests due to crashes destroying vital quest items, bugs in the way the quests being done, and other miscellaneous items OOCly. None of those 14 quests were IC mistakes. However, I DO RP them ICly where OOC took from me the ability to complete them an...
by Aldren
Thu Jan 11, 2007 7:01 am
Forum: General Discussion
Topic: Debate: Do people level up too quickly?
Replies: 105
Views: 18390

RE

I like the idea of skills/spells/trades increasing dependent on your TOTAL kismet. Not current, not spent, but TOTAL. That way, the total time spent playing, rewarded by IMMs, and other players come into the factor. Do you, as an IMM, think a character should be able to up his skills because he does...
by Aldren
Thu Jan 04, 2007 12:49 am
Forum: Events
Topic: [ROLEPLAY] Ardeep and six-fingered demons
Replies: 79
Views: 21197

Splendid...
by Aldren
Wed Jan 03, 2007 4:01 am
Forum: Events
Topic: [ROLEPLAY] Ardeep and six-fingered demons
Replies: 79
Views: 21197

That date and time work perfectly for my schedule.
by Aldren
Sun Nov 05, 2006 4:02 pm
Forum: General Discussion
Topic: Final Showdown?
Replies: 18
Views: 3795

RE

Why would it have glory on the line? Glory is renown and how well known you are. Having a grudge match with a brawler that you've a rivalry with shouldn't make you more well known to the common folk of the realms.
by Aldren
Mon Sep 18, 2006 4:59 am
Forum: Events
Topic: [ROLEPLAY] Ardeep and six-fingered demons
Replies: 79
Views: 21197

RE:

And a heartfelt sorry to all those involved. My computer, namely my ISP decided to take a vacation on me halfway through. ISP is now quasi-down (i get disconnects every 5 minutes or so). Thanks for bearing with me, and sorry. =)
by Aldren
Tue May 09, 2006 3:04 am
Forum: General Discussion
Topic: Dodge
Replies: 37
Views: 8329

RE

I don't necessarily see it as a class-coded skill as you explained it, Tretch. I personally see the skill as something, as the skill level is levelled up, regardless of class, you gain the chance to dodge successfully more times per round, as per it was before the code change. I didn't see the warri...
by Aldren
Sun May 07, 2006 11:49 pm
Forum: General Discussion
Topic: Dodge
Replies: 37
Views: 8329

re

I see...however, my personal opinion seems fit that the system makes little to no real sense. Do not take this as a gripe, as it is not meant to be. In effect, dodging once per round is good for fighters/rogues with GM'ed skill in dodge. It's not great. What incentive do fighters/rogues have now to ...
by Aldren
Wed May 03, 2006 3:49 am
Forum: General Discussion
Topic: Dodge
Replies: 37
Views: 8329

Dodge

Hey there,

Just curious, is it a bug that all characters, regardless of skill level, if succeeding in a dodge check, only dodge once per round? Seems odd that characters with grandmastered skill in dodge can only avoid one attack per round, independent of killmode or combatmode.

Thanks.
by Aldren
Thu Apr 20, 2006 5:20 am
Forum: General Discussion
Topic: Pkill rescuing
Replies: 19
Views: 3799

No, Dugald, but the lag from room to room in the wilderness has been scaled to better represent it. (off topic). And Kregor makes a more than valid point, evils should not be bombarded by seven rangers every time they go leveling. Most of the time this is caused by tells from player to player about ...