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As a side note, most warriors and rogues do not have access to bless or curse, and wizards can't bless. But more importantly... Bless and Damn affect kismet?? Kind of off-topic, and I apologize. I think it would be cool if FMs could bless others for doing deeds that their (the FM's) god would much a...
- Sun Feb 28, 2016 8:50 pm
- Forum: General Discussion
- Topic: Antimagic Shell and Spell Resistance
- Replies: 6
- Views: 2076
I've been curious about this for a while now, and thought I'd ask and see if maybe someone familiar with how the FK spell works might be able to shed some light here. Caster level in code terms is not the level of the caster in terms of the game, like the level you see on your score sheet, but rathe...
I'd love to see things like this asked ICly (and would be very happy to have that RP if you can catch me in game!). But my very short and for now unexplained answer is... For a high-dex fighter, full plate if he has the STR, brigandine otherwise. That's my own personal opinion, however. Reasons to b...
- Tue Feb 23, 2016 9:07 pm
- Forum: Resolved Bugs
- Topic: Possible Bug With Storerooms?
- Replies: 35
- Views: 8325
Since there were a few mentions about this in this thread, I thought I ought to ask. Does this fix affect the secure storage, also? Meaning that we can now safely keep our things in those bags without having them disappear, or is it a fix just for dwelling storerooms?
I was told otherwise about the 25(gm) skill upon asking several about it. Though never heard anything official. To allow for stat bonuses and magical items. If that indeed is the case, then I think a little parry boost might be pretty cool for this one. As the feat is now, though, none of my three ...
As far as I know -- and I could easily be wrong -- a character in FK can't get a higher skill level than 25 (GM) even while using items that grant a skill bonus. Assuming this is correct, giving a parry bonus through a feat would ultimately be pointless, as the bonus wouldn't really be having any ef...
I'll be gone most of tomorrow (sorry, Sunstars. Family has decided to use Sundays to get together and do pointless family things ever since I came back from school), and for a few days after that, it's looking like my FK time might be less regular. Will likely still be on plenty, just not constantly...
- Sat Feb 20, 2016 8:26 pm
- Forum: Game Suggestions
- Topic: Killmode stun: Undead
- Replies: 29
- Views: 3701
While I myself have suffered the slowing down or outright failure of many quests because of this, I'd have to vote to keep it as is. It would just make too little IC sense to me (already a lot of things about undead mobs are a little strange), and could conceivably lead to future disagreement about ...