Search found 1433 matches

by Yemin
Fri Sep 15, 2017 11:23 am
Forum: Game Suggestions
Topic: Market wards
Replies: 51
Views: 17684

Re: Market wards

A facet of the reason I also started this thread is partly that the MKC due to game culture has become a central meeting place. Part of the environment there is not really condusive to what the room is being used for.A market is loud, wide, open and serves as a good place to meet up to plan or then ...
by Yemin
Thu Sep 14, 2017 6:22 pm
Forum: Bug Reporting
Topic: Unable to flee while on nofight
Replies: 1
Views: 1781

Re: Unable to flee while on nofight

Looks like everything is working as intended to me.

Ironically, you must fight to flee.

As in, you can't take combat actions whilst in nofight. It seems like something that was considered too minor to put in a work around since you can go to stun and flee
by Yemin
Thu Sep 14, 2017 5:00 pm
Forum: Game Suggestions
Topic: Elven rangers in high forest
Replies: 2
Views: 2608

Elven rangers in high forest

Incase it was an oversight, they in this case, the elven rogue rangers in the high forest, should probably not have the assist flag on them. As they're assisting things like snakes against PCs.

Unless their meant to be evil elves....?

Anyway, there you go
by Yemin
Thu Sep 14, 2017 4:17 pm
Forum: Game Suggestions
Topic: Market wards
Replies: 51
Views: 17684

Re: Market wards

Well, this has been a poll of sorts. and the current results show that there are only really 2 camps on it. Indifference or in favor thus far. So we'll see how things develop given some time.
by Yemin
Thu Sep 14, 2017 12:21 pm
Forum: Game Suggestions
Topic: Market wards
Replies: 51
Views: 17684

Re: Market wards

I'm supportive of constructive comments. Is there something you want to elaborate on Aldren, or were you just voicing your agreement?
by Yemin
Thu Sep 14, 2017 7:20 am
Forum: Game Suggestions
Topic: Market wards
Replies: 51
Views: 17684

Re: Market wards

I see 3 people who seem to find it rude, thats hardly the majority. Most people don't have strong feeling one way or ther other or haven't seen this thread to comment on since so far there are only some 5 people in total involved here. Also, I was referring to your dislike for peopleing eating when ...
by Yemin
Wed Sep 13, 2017 4:08 pm
Forum: Game Suggestions
Topic: Market wards
Replies: 51
Views: 17684

Re: Market wards

Althasizor was one of the first to bring it up. so I was addressing his issues.
by Yemin
Wed Sep 13, 2017 12:05 pm
Forum: Game Suggestions
Topic: Market wards
Replies: 51
Views: 17684

Re: Market wards

As an aside and slightly off topic though related. http://www.forgottenkingdoms.org/board/viewtopic.php?f=1&t=21091&p=137454&hilit=food+clock#p137454 As per that thread, some people find the hunger code currently pointless. But it is still a functioning part of the game. Your additions, though somet...
by Yemin
Sun Sep 10, 2017 8:09 pm
Forum: Resolved Bugs
Topic: Empower spell and healing
Replies: 3
Views: 2026

Re: Empower spell and healing

Now that the empower spell feet has been fixed since the good ol' days.

Does it work on heal spells and harm spells when they are doing damage?

I don't expect it nor should it work when they are healing
by Yemin
Fri Sep 08, 2017 2:18 pm
Forum: General Discussion
Topic: Player Status
Replies: 1116
Views: 308047

Re: Player Status

Have fun.
by Yemin
Fri Sep 08, 2017 12:32 pm
Forum: Events
Topic: Potion taster??
Replies: 3
Views: 1541

Wizardly wizards doing wizardly wizarding

Perfectly understandable.

Its come to Mers's attention that there are a few younger arcanists running around looking for aid. He'll make himself avilable until 2 PM ESt today for such help.
by Yemin
Fri Sep 08, 2017 5:48 am
Forum: Events
Topic: Potion taster??
Replies: 3
Views: 1541

Re: Potion taster??

Might still occur as a month long thing later on to allow people to submit entries over a period of time. Lack of interest for this weekend though means I'll be off to settle some family stuffs.
by Yemin
Fri Sep 08, 2017 5:19 am
Forum: Game Suggestions
Topic: Crippling Strike
Replies: 32
Views: 14432

Re: Crippling Strike

I've never had cause to bully any characters, especially the rare thieves I come across. Things like that should be left to be covered under help harassment. So far, I've never seen any form of bullying occur for very long at all when its been highlighted. We'll have to agree to disagree if you don'...
by Yemin
Fri Sep 08, 2017 5:09 am
Forum: Game Suggestions
Topic: Market wards
Replies: 51
Views: 17684

Re: Market wards

Not a very helpful response, thanks for stopping by I guess. I simply don't think this kind of coded response to a non abusive, non IC breaking, or non harrassing behaviour is an effective or principled response that should be taken against perceived spam. There was and still is I believe already a ...
by Yemin
Thu Sep 07, 2017 11:52 pm
Forum: Game Suggestions
Topic: Market wards
Replies: 51
Views: 17684

Re: Market wards

"Waterdeep forms powerful antimagic ward in Market Centre to prevent widespread use of charm magics to coerce merchants." Not hard to come up with a plausible reason ICly. Or to overlook it and just step out to cast. *Out*?? I'm already outside. Sorry, couldn't resist. Your IC justification is plau...
by Yemin
Thu Sep 07, 2017 11:24 pm
Forum: Game Suggestions
Topic: Market wards
Replies: 51
Views: 17684

Re: Market wards

A faintly amusing response. Though this topic is partially a conversation about what principles govern that power as well. Playing here is a privelledge, management anywhere is a responsibility full of such principles.
by Yemin
Thu Sep 07, 2017 10:31 pm
Forum: Game Suggestions
Topic: Market wards
Replies: 51
Views: 17684

Re: Market wards

Before you had the limited or no casting you had times where characters would renew spells that they did not need to have on themselves *Need to have* is the key phrase there. At the end of the day, its my belief that it isn't up to anyone but the player to decide what their characters needs to do ...
by Yemin
Thu Sep 07, 2017 1:20 pm
Forum: Game Suggestions
Topic: Crippling Strike
Replies: 32
Views: 14432

Re: Crippling Strike

I don't deny and, never had actually, that some features of crippling strike are not something I like, in particular the extremely long duration and more importantly the lack of any legit way to heal it. My mistake then, we're actually in perfect agreement in that case. I had nothing against any ot...
by Yemin
Thu Sep 07, 2017 12:57 pm
Forum: Game Suggestions
Topic: Crippling Strike
Replies: 32
Views: 14432

Re: Crippling Strike

My argument has sort of mutated I agree. But my point is that yes there is a legitimate way of dealing with this. But for those who do not know, or cannot for some reason. The way crippling strike is now is in poor taste and its extremely long duration does nothing positive and has only negative out...
by Yemin
Thu Sep 07, 2017 5:10 am
Forum: Game Suggestions
Topic: Making Wizard Specializations Unique
Replies: 33
Views: 12495

Re: Making Wizard Specializations Unique

Your point is well received on my end Lyndin. The MUD in essence is not the same experience as tabletop in the least. Most often a wizard there will pick his spells to compliment a party, the same party he willb e playing with for at least half a year if its a long game and thigns will work well. Th...